About

Tabea Iseli

Tabea studied Game Design at the Zurich University of the Arts. Originally a Print Production Professional and Graphic Designer, she’s a jack of all trades when it comes to game development: Her skill set includes programming, game design, graphic design, as well as project management. Tabea worked for multiple renowned Swiss game companies, such as Blindflug Studios and Gbanga. Currently she is working on her own project “AVA”, and is building the swiss game publisher “Ibex Games” together with several other Zurich-based game professionals.

 

Talks and panels

Tabea did various panels and talks at national and international events. If you need speech about meaningful games, women in tech, motivational design, digitization or games in general, she’s an insightful and entertaining addition to your lineup. Get in contact: tabea(at)stardust.ch

Recent events

  • TIPS AND VISIONS FROM DIFFERENT PUBLISHERS – Panel at Indie Garden Assembly 2018, Valenciennes, France
  • INDIE PUBLISHING: FINDING AN AUDIENCE AND GETTING YOUR GAME IN THEIR HANDS – Panel at Ludicious 2018, Zurich, Switzerland
  • A NEW INDIE LABEL: IBEX GAMES – Talk at GameZ-Festival 2017, Zurich, Switzerland
  • WORKFLOW DIGITIZATION IN THE CREATIVE INDUSTRIES – Talk and Panel at Creative Wednesday June 2017, Zurich, Switzerland
  • EMPATHY AND DIVERSITY IN GAME DESIGN – Talk at IGDA Switzerland Demo Night May 2017, Zurich, Switzerland
  • HOW TO TALK ABOUT MIGRATION IN A GAME – Talk at AzPlay 2015, Bilbao, Spain
  • NUCLEAR WAR, MIGRATION, WATER SCARCITY: CREATING MEANINGFUL AND ENTERTAINING GAMES –  Talk at GDC Europe 2015, Cologne, Germany